BookShared
  • MEMBER AREA    
  • The Dee Sanction

    (By Paul Baldowski)

    Book Cover Watermark PDF Icon Read Ebook
    ×
    Size 24 MB (24,083 KB)
    Format PDF
    Downloaded 626 times
    Last checked 11 Hour ago!
    Author Paul Baldowski
    “Book Descriptions: The Dee Sanction is a tabletop role-playing game about serving Queen and country in the late Tudor period. While kingdoms vie for power and the Church splinters under the pressure of reform, folklorish creatures emerge from enforced hiding seeking revenge against those who imprisoned them.

    As magic and creatures of the supernatural proliferate throughout the land, Queen Elizabeth passed an Act Against Conjurations, Enchantments and Witchcrafts in 1563, making the punishment for acts of magic severe. In 1564, John Dee and Francis Walsingham convinced the Queen to pass an amendment to the Act — The Dee Sanction — permitting the practice of magic in defence of the realm.

    You are an Agent of Dee, not out of choice, but out of some twisted sense of self-preservation. Somewhere between conscription and penance, you work for Walsingham and Dee to make amends, with a faint hope that you can use your talents to earn your pardon and absolution.

    You can see the light at the end of the tunnel. If only you can outrun the shadows of your past and the horrors of the present…

    The Dee Sanction is a self-contained role-playing game including:

    - a character generation system, including random Agent creation and Tradecraft system to leverage contacts, magic and special equipment
    - a Short Tudor History, a brief timeline of events, and a description of key enemies of Elizabethan England
    - a simple, self-contained system for handling threats, hazards and consequences with an approach that always pushes onward
    - a bestiary of supernatural and common enemies, plus a full introductory adventure, “Lost in Translation“.

    The system requires either a full polyhedral dice set (minus the D20) or can be played with a deck of ordinary playing cards.”

    Google Drive Logo DRIVE
    Book 1

    When We Cease to Understand the World

    ★★★★★

    Benjamín Labatut

    Book 1

    A Confederacy of Dunces

    ★★★★★

    John Kennedy Toole

    Book 1

    The Frugal Wizard’s Handbook for Surviving Medieval England (Secret Projects, #2)

    ★★★★★

    Brandon Sanderson

    Book 1

    Caliban’s War (The Expanse, #2)

    ★★★★★

    James S.A. Corey

    Book 1

    Abaddon’s Gate (The Expanse, #3)

    ★★★★★

    James S.A. Corey

    Book 1

    Between Two Fires

    ★★★★★

    Christopher Buehlman

    Book 1

    Mausrítter: Sword-and-Whiskers Roleplaying

    ★★★★★

    Isaac Williams

    Book 1

    Middlegame (Alchemical Journeys, #1)

    ★★★★★

    Seanan McGuire

    Book 1

    Hunter: The Reckoning 5th Edition Core Book

    ★★★★★

    Justin Achilli

    Book 1

    Mage: the Ascension 20th Anniversary Edition Quintessence Edition

    ★★★★★

    Satyros Phil Brucato

    Book 1

    The Department of Truth, Vol 2: The City Upon a Hill

    ★★★★★

    James Tynion IV

    Book 1

    The Department of Truth, Vol 1: The End of the World

    ★★★★★

    James Tynion IV

    Book 1

    Planetary, Volume 1: All Over the World and Other Stories

    ★★★★★

    Warren Ellis

    Book 1

    Elder Race

    ★★★★★

    Adrian Tchaikovsky

    Book 1

    The King in Yellow

    ★★★★★

    Robert W. Chambers

    Book 1

    Hex

    ★★★★★

    Thomas Olde Heuvelt