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  • The 36 Lessons of Vivec

    (By MIchael Kirkbride)

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    Author MIchael Kirkbride
    “Book Descriptions: The 36 Lessons of Vivec are a series of books that appear in a game called "The Elder Scrolls III: Morrowind." Morrowind was released on May 2nd in 2002 for Microsoft Windows and then again later that year in June for Microsoft's Xbox console system.

    While Morrowind was the third game in the Elder Scrolls series, it marked a dramatic departure from previous installments in both style and substance. While previous games were somewhat typical "sword & sorcery" fantasy fare, Morrowind took place in a remote volcanic island called Vvardenfell, a departure from typically verdant High Fantasy locales and a harsh environment of ash, heat, and dust. Visually, Morrowind distinguished itself from nearly every other fantasy RPG with its distinctive setting: an island formed by an active volcano surrounded by blasted wastelands and poisonous swamps. Familiar stone wall castles contrasted with towers built from titanic mushrooms and cities built from the hollowed husks of gigantic insects. And the island's native population, the Dunmer, are a race split between the traditional values of their tribal demon-worshiping "Ashlanders" and the new values encouraged by their self-made-Gods, Almalexia, Sotha Sil, and Vivec, who call themselves the Tribunal.

    The player is soon told that his character is the reincarnation of Lord Indoril Nerevar, an ancient Dunmer hero who died mysteriously nearly 3,500 years before the game starts. A prisoner of the human-led Empire, the Player arrives in Vvardenfell as the game begins, now free for reasons not yet clear, and finds the island is under attack by a strange and powerful being named Dagoth Ur. As he plays, the Player finds copies of a 36 volume set of religious sermons called "The 36 Lessons of Vivec."

    The "Lessons" read less like instruction and more like snippets of ancient Hindu epics like the Ramayana, and at first glance they appear to be possibly fictional stories about the relationship between the student, Nerevar, and his teacher, Vivec. The two seem very close. But when the Player starts to uncover the stories of how his previous incarnation was killed, some of them implicate Vivec himself as the murderer.

    And this begins the first question that drags most players into the 36 Lessons of Vivec: "Who killed Indoril Nerevar?" But this murder mystery is perhaps the easiest question to solve, outnumbered by a thousand more puzzling questions about the origins of the Tribunal, the motivations of Dagoth Ur, the nature of life, and the true purpose of the Elder Scrolls universe itself.”

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