BookShared
  • MEMBER AREA    
  • Homebrew Gaming and the Beginnings of Vernacular Digitality (Game Histories)

    (By Melanie Swalwell)

    Book Cover Watermark PDF Icon Read Ebook
    ×
    Size 26 MB (26,085 KB)
    Format PDF
    Downloaded 654 times
    Last checked 13 Hour ago!
    Author Melanie Swalwell
    “Book Descriptions: The overlooked history of an early appropriation of digital technology: the creation of games though coding and hardware hacking by microcomputer users.

    From the late 1970s through the mid-1980s, low-end microcomputers offered many users their first taste of computing. A major use of these inexpensive 8-bit machines--including the TRS System 80s and the Sinclair, Atari, Microbee, and Commodore ranges--was the development of homebrew games. Users with often self-taught programming skills devised the graphics, sound, and coding for their self-created games. In this book, Melanie Swalwell offers a history of this era of homebrew game development, arguing that it constitutes a significant instance of the early appropriation of digital computing technology.

    Drawing on interviews and extensive archival research on homebrew creators in 1980s Australia and New Zealand, Swalwell explores the creation of games on microcomputers as a particular mode of everyday engagement with new technology. She discusses the public discourses surrounding microcomputers and programming by home coders; user practices; the development of game creators' ideas, with the game Donut Dilemma as a case study; the widely practiced art of hardware hacking; and the influence of 8-bit aesthetics and gameplay on the contemporary game industry. With Homebrew Gaming and the Beginnings of Vernacular Digitality, Swalwell reclaims a lost chapter in video game history, connecting it to the rich cultural and media theory around everyday life and to critical perspectives on user-generated content.”

    Google Drive Logo DRIVE
    Book 1

    The Elusive Shift: How Role-Playing Games Forged Their Identity (Game Histories)

    ★★★★★

    Jon Peterson

    Book 1

    The Complete Works of H.P. Lovecraft

    ★★★★★

    H.P. Lovecraft

    Book 1

    All of the Marvels: A Journey to the Ends of the Biggest Story Ever Told

    ★★★★★

    Douglas Wolk

    Book 1

    Dungeons & Dreamers: A Story of how Computer Games Created a Global Community

    ★★★★★

    Brad King

    Book 1

    The Blade Itself (The First Law, #1)

    ★★★★★

    Joe Abercrombie

    Book 1

    Honoring the Code

    ★★★★★

    Matt Barton

    Book 1

    Handmade Pixels: Independent Video Games and the Quest for Authenticity (Mit Press)

    ★★★★★

    Jesper Juul

    Book 1

    The Stars My Destination

    ★★★★★

    Alfred Bester

    Book 1

    Game Wizards: The Epic Battle for Dungeons & Dragons (Game Histories)

    ★★★★★

    Jon Peterson